Then, go to "Trade" and trade all the cards to memory card B. Load your game, buy your desired cards, then save and back out to the main screen. Put memory card B in slot one and memory card C in slot two. Memory card C should just be any game with a different name than your normal game. Memory cards A and B should have your main game save. Never use up StarchipsThis trick requires three memory cards. On your second turn, put down a weak card in defense mode and leave the strong card in attack mode. It should now put down a card and place it in defense mode. Make opponent fuse their cardsOn your first turn, put a strong card that the CPU will not be able to kill. You can either attack again or switch to defense position. After the battle sequence, use the Metalmorph on Jirai Gumo and it becomes Launcher Spider (2200/2500) and is no longer grayed. Since your opponent does not have a stronger attack or defense of 2200, attack with Jirai Gumo. The next turn, play Metalmorph face down on the field. For example, Jirai Gumo (2200/100) is played the second turn and the card Metalmorph is in your hand. The monster, which was once grayed, is now usable again. Then, go to the magic card and use it on the monster. During the next turn, lay down the magic card face down and attack with the monster, without using the magic on it. Lay the monster down the turn you have it and the fusion magic card in your hand. After you enter the password, check your cards.Īttack twice with the "same" monsterThis trick only works with monsters that can be fused into new ones through magic cards. Zera RitualHave #671 Zera Ritual (card), #377 Ryu-kishin Powered, #298 Wicked Dragon with the Ersatz Head, #085 King Of Yamimakai.ĭeck changeThe game displays a password after it has been completed (for example, 92445276, 25774450, 92886423, etc.). War Lion RitualHave #673 War Lion Ritual (card), #483 Garvas, #403 Leogun, and #201 Frenzied Panda. Put them in your field, then put the ritual card. Gate Guardian RitualHave #374 Gate Guardian, #667 Gate Guardian Ritual, #371 Sanga Of The Thunder, #372 Kazejin, and #373 Suijin in your deck. When you do this you can play two Dragons as a special summoning. Put the Flute Of Summoning Dragon on the field when Lord of D. Summon two DragonsTo summon two Dragons you need to have the Flute Of Summoning Dragon (43973174), The Lord of D. Keep doing this until you have as many Starchips as needed. Go to free battle and battle all you want to receive 5 Starchips. Note: You can only enter the password once.Įasy StarchipsWhen you start the game you will fight someone. Enter this code at the "Password" option on the main screen, and the card will be recorded into your card collection. Password modeOn every Duel Monsters card is an eight-digit password on the lower left corner directly below the card's picture. Passing the LabyrinthAfter you win, go Right, Right, Left, Right.ģD Battle ArenaPress X on one of your monsters, then press Square instead of using X to attack again. Super Rare CardTo get the super rare card get 9,999 star chips and then type in at the password mode 89631139 and then press exchange. A outra vai até o número 722.Cheat codes for Yu-Gi-Oh Forbidden Memories Platform: Playstation 1 Abaixo você encontrará duas tabelas: uma tem as cartas do número 1 ao 500. Sorte nossa é que existem os passwords, que nos permitem ter qualquer carta que quisermos! E nós trazemos neste artigo todos os códigos para você ter acesso ao seu monstro favorito de Forbidden Memories e estrelas infinitas.īasta ir ao local do jogo em que se localiza o espaço para digitar o código, ativá-lo e pronto. E uma das coisas mais divertidas de jogá-lo era tentar colecionar todos os monstros, armadilhas e cartas mágicas disponíveis. Yu-Gi-Oh! Forbidden Memories tem um total de 722 cartas.
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